AI Insights · Timothy · April 2022
Top 5 Cooking Games Performance in Russia Q1 2022
In Q1 2022, the top 5 cooking games in Russia saw varied performance trends in weekly downloads, revenue, and active users. Detailed insights are available from Sensor Tower.
Throughout the first quarter of 2022, the top 5 cooking games in Russia displayed diverse performance trends in terms of weekly downloads, revenue, and active users.
My Cafe — Restaurant Game from Melsoft experienced a fluctuating revenue pattern, peaking at around $43.7K in the final week of December and gradually declining to $3.9K by the end of March. Weekly downloads also showed a downward trend, starting from 13.2K at the end of December and dropping to 7.9K by the end of the quarter. However, the game maintained a relatively stable user base, with active users ranging from 103.6K to 116.2K during this period.
Cooking Diary® Restaurant Game by Mytona Limited saw its revenue peak at $25.5K in early February before declining to $6.4K by the end of March. Downloads spiked at 10.1K in mid-February but then fell to 656 by the end of the quarter. Active users followed a similar trend, starting at 61.1K at the end of December and decreasing to 37K by the end of March.
Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. experienced a peak in weekly revenue of approximately $17.7K in mid-January, which then tapered off to $1.7K by the end of March. Weekly downloads fluctuated, peaking at 22.2K in early January and settling at 12.6K by the quarter's end. Active users remained relatively stable, ranging from 143K to 189.8K during this period.
Cooking Fever: Restaurant Game by Nordcurrent UAB showed a steady revenue trend, peaking at $5.2K in late January before declining to $693 by the end of March. Downloads were consistent, with a high of 23.6K in mid-March and a low of 15.2K at the end of December. The game maintained a robust and stable active user base, ranging from 185.3K to 246.6K throughout the quarter.
Merge Inn - Tasty Match Puzzle from Original Games OU saw a notable increase in weekly revenue, peaking at $4.6K in early February, but it declined sharply to $152 by the end of March. Weekly downloads demonstrated a similar pattern, with a high of 26.2K in late February and dropping to 448 by the end of the quarter. Active users peaked at 92.7K in late February but fell to 50.8K by the end of March.
For more detailed insights and data, visit Sensor Tower.